Case Study #2 Connectivity Suite for Quadriplegic Users
During my bachelors degree at Arizona State University (ASU) I conducted a capstone project as part of the Innovation Space Capstone Program. Innovation Space at ASU is an entrepreneurial joint venture among the Herberger Institute for Design and the Arts, Ira A. Fulton Schools of Engineering and W.P. Carey School of Business. The transdisciplinary education model and research lab sought to develop products with market value while serving real societal needs and minimizing environmental impact. I was on a team of students from graphic design, business, engineering and industrial design, tasked to meet the design needs for the Center for Ubiquitous Computing (CUbiC), a research group that focuses on the development of assistive technology for a full spectrum of ability.
The Approach
Transdisiplinary Design: The innovation space capstone program combines teams of students from Industrial Design, Engineering; Visual Communication Design and Business to work through the following four questions:
What is valuable to users?
What is possible through engineering?
What is desirable to business?
What is good for society and the environment?
Using the Integrated Innovation model, students aim to create products that
satisfy user needs and desires;
apply innovative but proven engineering standards;
create measurable value for business.
benefit society while minimizing impacts on the environment.
The Team
My Role
As one of two engineers my roles included participating in the User Research phase Ideation and Defining User Requirements. Throughout product development, I was responsible in part for writing product specification charts, house of qualities, product function trees, morphological charts, gantt charts, risk matrices, determining product impact factors on the environment, writing a bill of materials and technical reports and developing a functional prototype of the system.
01 User Research
02 Synthesizing Insights
03 Ideation
04 Defining Functionalities
05 Implementation
Design Requirements
Engineering requirements were created using the house of quality, product function trees, morphological charts, risk analysis, environmental product impact factors , bill of materials , technical reports and product architecture diagrams (in collaboration with Carlos who did the renderings and illustrations pictured here) then tested in the functional prototype stage.
Reflection
The Innovation Space Capstone program acted as my introduction into collaborative design and development. I learned from this yearlong process not only the skills involved in developing and pitching a product proposal to stakeholders but also the responsibilities and skill sets of the different disciplines. Innovation Space was also my first introduction to a form of human centered design and introduced me to the field of user research and product development methodologies. My experience in Innovation Space and working with the Center for Cognitive Ubiquitous computing inspired me to apply the following year for the Whitaker International Program with a focus in designing ubiquitous technologies in the form of wearable interfaces for improving human health and accessibility to the built environment for a range of abilities.
Read more about the project and program in the link below: